CARDS IN HAND
| x 2 | |
| x 1 | |
| x 2 | |
| x 1 | |
| x 2 | |
| x 2 |
INFLUENCE = 45
| x 1 | |
| x 2 | |
| x 2 |
PROJECTS
| x 2 | |
| x 2 | |
| x 3 |
Game is finished
HISTORY
basketman wins dominating 7 ages / domains !
basketman dominates the science domain !
basketman puts domotics into play
basketman draws domotics
basketman scores invention
basketman activates robotics
basketman activates for himself only robotics
basketman puts robotics into play
basketman draws robotics
ricou recycles horseshoe
ricou scores combustion
ricou draws combustion
ricou archives gunpowder
ricou activates miniaturization
ricou activates for himself only miniaturization
ricou puts miniaturization into play
ricou draws miniaturization
basketman splays his green cards up
ricou splays his red cards up
basketman recycles calendar
basketman draws perspective
ricou recycles writing
ricou draws gunpowder
basketman dominates the research domain !
basketman researches navigation
basketman draws navigation
ricou researches enterprise
ricou draws enterprise
basketman researches physics
basketman draws physics
ricou researches banking
ricou draws banking
basketman puts invention into play
ricou puts currency into play
basketman activates computers
basketman puts computers into play
action #2 : basketman puts suburbia into play
action #1 : basketman draws suburbia
action #2 : ricou puts rocketry into play
action #1 : ricou draws rocketry
ricou transfers horseshoe from basketman's Zone to his hand
ricou transfers railroad from his influence to basketman's hand
ricou transfers refrigeration from his influence to basketman's hand
basketman draws translation
action #2 : basketman activates services
basketman splays his purple cards up
basketman puts services into play
basketman draws services
action #1 : basketman activates empiricism
action #2 : ricou puts radio telescope into play
action #1 : ricou draws radio telescope
action #2 : basketman dominates age 7 !
action #1 : basketman puts empiricism into play
ricou scores katana
ricou activates sunglasses
ricou puts sunglasses into play
action #2 : ricou puts skyscrapers into play
ricou draws sanitation (cooperative bonus)
ricou recycles television
ricou recycles metric system
ricou recycles masonry
ricou recycles tools
basketman recycles kaleidoscope
basketman recycles telegraph
basketman recycles lever
basketman recycles toothbrush
ricou scores railroad
ricou draws railroad
basketman scores lighting
basketman draws lighting
ricou scores sailing
basketman scores colonialism
ricou draws compass
action #1 : ricou activates machine gun
action #2 : basketman dominates age 6 !
action #1 : basketman dominates age 4 !
action #2 : ricou dominates age 3 !
ricou draws skyscrapers (cooperative bonus)
ricou recycles domestication
ricou recycles mathematics
ricou recycles karaoke
ricou recycles flash drive
basketman recycles emancipation
basketman recycles electricity
basketman recycles evolution
basketman recycles soap
ricou scores refrigeration
ricou draws refrigeration
basketman scores explosives
basketman draws explosives
ricou scores carrier pigeons
basketman scores chaturanga
ricou draws katana
action #1 : ricou activates machine gun
basketman draws communism
basketman draws mobility
basketman draws empiricism
basketman recycles shuriken
basketman recycles watermill
basketman recycles publications
basketman researches composites
basketman recycles fission
basketman draws composites
basketman draws fission
basketman draws printing press
action #2 : basketman activates electricity
basketman draws sandpaper
basketman archives chaturanga
basketman archives reformation
basketman archives invention
basketman archives colonialism
basketman draws astronomy
action #1 : basketman activates watermill
ricou puts flash drive into play
ricou draws flash drive
ricou recycles wristwatch
action #2 : ricou activates mathematics
ricou draws wristwatch (cooperative bonus)
ricou puts karaoke into play
ricou draws karaoke
ricou recycles tractor
basketman puts emancipation into play
basketman draws emancipation
basketman recycles coal
action #1 : ricou activates mathematics
action #2 : basketman puts electricity into play
action #1 : basketman draws electricity
action #2 : ricou draws tractor
action #1 : ricou dominates age 2 !
basketman splays his yellow cards up
basketman rearranges his green stack
basketman draws calendar
basketman draws chaturanga
basketman recycles barometer
basketman draws colonialism
basketman researches experimentation
basketman draws experimentation
basketman researches pirate code
basketman draws pirate code
basketman puts globe into play
action #2 : basketman activates publications
basketman puts publications into play
basketman draws publications
action #1 : basketman activates kaleidoscope
ricou puts television into play
ricou draws television
ricou recycles saxophone
action #2 : ricou activates mathematics
action #1 : ricou draws saxophone
basketman puts evolution into play
basketman draws evolution
basketman looks at flash drive on the top of the draw pile
action #2 : basketman activates kaleidoscope
basketman splays his red cards right
basketman researches satellites
basketman recycles genetics
basketman draws satellites
basketman draws genetics
basketman draws invention
action #1 : basketman activates telegraph
ricou puts machine gun into play
ricou draws machine gun
ricou recycles steamboat
action #2 : ricou activates mathematics
action #1 : ricou draws steamboat
basketman splays his purple cards right
basketman researches computers
basketman recycles cooperation
basketman draws computers
basketman draws cooperation
basketman draws reformation
action #2 : basketman activates telegraph
basketman dominates the history domain !
basketman dominates the wealth domain !
basketman splays his blue cards up
basketman splays his yellow cards right
basketman researches specialization
basketman recycles suburbia
basketman draws specialization
basketman draws suburbia
basketman draws barometer
action #1 : basketman activates telegraph
action #2 : ricou puts philosophy into play
action #1 : ricou dominates age 1 !
basketman puts telegraph into play
basketman draws telegraph
action #2 : basketman activates kaleidoscope
basketman splays his green cards right
basketman puts jeans into play
basketman draws jeans
action #1 : basketman activates kaleidoscope
ricou archives carrier pigeons
action #2 : ricou activates code of laws
ricou dominates the culture domain !
ricou splays his red cards right
action #1 : ricou activates metric system
action #2 : basketman puts kaleidoscope into play
basketman draws coal (cooperative bonus)
basketman draws kaleidoscope
basketman draws medicine
basketman recycles piano
basketman recycles statistics
basketman recycles road building
basketman recycles fermenting
ricou draws carrier pigeons
ricou recycles mapmaking
ricou recycles scissors
basketman draws fermenting
basketman draws road building
ricou draws mapmaking
ricou draws philosophy
action #1 : basketman activates lever
ricou splays his yellow cards right
action #2 : ricou activates metric system
ricou splays his blue cards right
action #1 : ricou activates metric system
action #2 : basketman draws piano
action #1 : basketman draws statistics
ricou splays his purple cards right
action #2 : ricou activates metric system
ricou splays his green cards right
action #1 : ricou activates metric system
basketman recycles canal building
basketman draws canal building
basketman recycles calendar
action #2 : basketman activates tuning fork
action #1 : basketman puts tuning fork into play
ricou puts metric system into play
ricou draws metric system
ricou recycles octant
action #2 : ricou activates mathematics
action #1 : ricou puts mathematics into play
basketman draws tuning fork
basketman archives kobukson
basketman draws kobukson
basketman archives pencil
action #2 : basketman activates watermill
action #1 : basketman draws pencil
basketman draws calendar
basketman transfers octant from his hand to ricou's hand
basketman transfers oars from his hand to ricou's hand
action #2 : ricou activates construction
action #1 : ricou puts construction into play
basketman draws octant
basketman archives thermometer
basketman draws thermometer
basketman archives clock
action #2 : basketman activates watermill
action #1 : basketman draws clock
ricou draws mathematics
action #2 : ricou activates metalworking
ricou draws scissors (cooperative bonus)
ricou splays his green cards left
ricou archives sailing
basketman splays his yellow cards left
basketman archives agriculture
action #1 : ricou activates code of laws
action #2 : basketman puts shuriken into play
basketman draws shuriken
basketman archives globe
basketman draws globe
basketman archives spyglass
basketman draws spyglass
basketman archives almanac
basketman draws almanac
basketman archives charitable trust
basketman draws charitable trust
basketman archives magnifying glass
basketman draws magnifying glass
basketman archives novel
basketman draws novel
basketman archives crossbow
action #1 : basketman activates watermill
ricou splays his red cards left
ricou archives candles
action #2 : ricou activates code of laws
ricou draws construction
ricou puts code of laws into play
ricou draws code of laws
action #1 : ricou activates mysticism
action #2 : basketman draws crossbow
action #1 : basketman puts lever into play
ricou dominates the technology domain !
ricou puts tools into play
ricou puts domestication into play
ricou dominates the supremacy domain !
ricou puts metalworking into play
ricou puts mysticism into play
ricou puts city-states into play
action #2 : ricou activates masonry
action #1 : ricou puts masonry into play
basketman draws lever
basketman archives horseshoe
action #2 : basketman activates watermill
action #1 : basketman draws horseshoe
ricou draws city-states
ricou draws mysticism
action #2 : ricou activates wheel
ricou draws masonry
ricou draws metalworking
action #1 : ricou activates wheel
action #2 : basketman puts blown glass into play
basketman draws blown glass
basketman archives toothbrush
action #1 : basketman activates watermill
ricou draws tools
ricou draws domestication
action #2 : ricou activates wheel
ricou draws pottery (cooperative bonus)
ricou puts wheel into play
ricou draws wheel
ricou draws candles
basketman draws oars
action #1 : ricou activates dice
action #2 : basketman draws toothbrush
basketman recycles linguistics
basketman puts linguistics into play
basketman draws linguistics
basketman puts pagoda into play
basketman draws pagoda
basketman puts watermill into play
basketman draws watermill
basketman recycles code of laws
basketman recycles city-states
basketman recycles chopsticks
action #1 : basketman activates ice skates
action #2 : ricou puts comb into play
ricou draws writing (cooperative bonus)
ricou draws comb
basketman draws code of laws
action #1 : ricou activates dice
action #2 : basketman draws agriculture
action #1 : basketman draws chopsticks
ricou researches sunglasses
ricou draws sunglasses
action #2 : ricou activates bracelet
action #1 : ricou puts bracelet into play
action #2 : basketman puts ice skates into play
action #1 : basketman draws ice skates
ricou puts clothing into play
ricou draws clothing
ricou draws bracelet
action #2 : ricou activates dice
action #1 : ricou puts bell into play
action #2 : basketman puts flute into play
action #1 : basketman draws flute
ricou draws bell
action #2 : ricou activates dice
action #1 : ricou puts plumbing into play
action #2 : basketman puts perfume into play
action #1 : basketman draws perfume
ricou puts currency into play
ricou draws currency
ricou draws plumbing
action #2 : ricou activates dice
basketman puts soap into play
ricou puts dice into play
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
|
| basketman | 2 | 12 | 11 | 8 | 5 | 3 |
| ricou | 12 | 1 | 8 | 4 | 4 | 4 |
CARDS IN HAND
| x 2 | |
| x 1 | |
| x 2 | |
| x 1 | |
| x 2 | |
| x 2 |
INFLUENCE = 45
| x 1 | |
| x 2 | |
| x 2 |
PROJECTS
| x 2 | |
| x 2 | |
| x 3 |
Rappel : Le cadre sous le tableau des ressources contient les boutons pour les actions spéciales (ex : cartes construction de canaux, évolution) ainsi qu'un bouton passer pour les actions optionnelles ("vous pouvez...")
CARDS IN HAND
| x 2 | |
| x 1 | |
| x 1 |
INFLUENCE = 20
| x 1 | |
| x 2 | |
| x 1 |
PROJECTS
| x 1 | |
| x 1 |