Innovation #9316

basketman 7 - 6 ricou laisser déplié
DOMINATIONS :

Game is finished

HISTORY

basketman wins dominating 7 ages / domains !

basketman dominates the science domain !

basketman puts domotics into play

basketman draws domotics

basketman scores invention

basketman activates robotics

basketman activates for himself only robotics

basketman puts robotics into play

basketman draws robotics

ricou recycles horseshoe

ricou scores combustion

ricou draws combustion

ricou archives gunpowder

ricou activates miniaturization

ricou activates for himself only miniaturization

ricou puts miniaturization into play

ricou draws miniaturization

basketman splays his green cards up

ricou splays his red cards up

basketman recycles calendar

basketman draws perspective

ricou recycles writing

ricou draws gunpowder

basketman dominates the research domain !

basketman researches navigation

basketman draws navigation

ricou researches enterprise

ricou draws enterprise

basketman researches physics

basketman draws physics

ricou researches banking

ricou draws banking

basketman puts invention into play

ricou puts currency into play

basketman activates computers

basketman puts computers into play

action #2 : basketman puts suburbia into play

action #1 : basketman draws suburbia

action #2 : ricou puts rocketry into play

action #1 : ricou draws rocketry

ricou transfers horseshoe from basketman's Zone to his hand

ricou transfers railroad from his influence to basketman's hand

ricou transfers refrigeration from his influence to basketman's hand

basketman draws translation

action #2 : basketman activates services

basketman splays his purple cards up

basketman puts services into play

basketman draws services

action #1 : basketman activates empiricism

action #2 : ricou puts radio telescope into play

action #1 : ricou draws radio telescope

action #2 : basketman dominates age 7 !

action #1 : basketman puts empiricism into play

ricou scores katana

ricou activates sunglasses

ricou puts sunglasses into play

action #2 : ricou puts skyscrapers into play

ricou draws sanitation (cooperative bonus)

ricou recycles television

ricou recycles metric system

ricou recycles masonry

ricou recycles tools

basketman recycles kaleidoscope

basketman recycles telegraph

basketman recycles lever

basketman recycles toothbrush

ricou scores railroad

ricou draws railroad

basketman scores lighting

basketman draws lighting

ricou scores sailing

basketman scores colonialism

ricou draws compass

action #1 : ricou activates machine gun

action #2 : basketman dominates age 6 !

action #1 : basketman dominates age 4 !

action #2 : ricou dominates age 3 !

ricou draws skyscrapers (cooperative bonus)

ricou recycles domestication

ricou recycles mathematics

ricou recycles karaoke

ricou recycles flash drive

basketman recycles emancipation

basketman recycles electricity

basketman recycles evolution

basketman recycles soap

ricou scores refrigeration

ricou draws refrigeration

basketman scores explosives

basketman draws explosives

ricou scores carrier pigeons

basketman scores chaturanga

ricou draws katana

action #1 : ricou activates machine gun

basketman draws communism

basketman draws mobility

basketman draws empiricism

basketman recycles shuriken

basketman recycles watermill

basketman recycles publications

basketman researches composites

basketman recycles fission

basketman draws composites

basketman draws fission

basketman draws printing press

action #2 : basketman activates electricity

basketman draws sandpaper

basketman archives chaturanga

basketman archives reformation

basketman archives invention

basketman archives colonialism

basketman draws astronomy

action #1 : basketman activates watermill

ricou puts flash drive into play

ricou draws flash drive

ricou recycles wristwatch

action #2 : ricou activates mathematics

ricou draws wristwatch (cooperative bonus)

ricou puts karaoke into play

ricou draws karaoke

ricou recycles tractor

basketman puts emancipation into play

basketman draws emancipation

basketman recycles coal

action #1 : ricou activates mathematics

action #2 : basketman puts electricity into play

action #1 : basketman draws electricity

action #2 : ricou draws tractor

action #1 : ricou dominates age 2 !

basketman splays his yellow cards up

basketman rearranges his green stack

basketman draws calendar

basketman draws chaturanga

basketman recycles barometer

basketman draws colonialism

basketman researches experimentation

basketman draws experimentation

basketman researches pirate code

basketman draws pirate code

basketman puts globe into play

action #2 : basketman activates publications

basketman puts publications into play

basketman draws publications

action #1 : basketman activates kaleidoscope

ricou puts television into play

ricou draws television

ricou recycles saxophone

action #2 : ricou activates mathematics

action #1 : ricou draws saxophone

basketman puts evolution into play

basketman draws evolution

basketman looks at flash drive on the top of the draw pile

action #2 : basketman activates kaleidoscope

basketman splays his red cards right

basketman researches satellites

basketman recycles genetics

basketman draws satellites

basketman draws genetics

basketman draws invention

action #1 : basketman activates telegraph

ricou puts machine gun into play

ricou draws machine gun

ricou recycles steamboat

action #2 : ricou activates mathematics

action #1 : ricou draws steamboat

basketman splays his purple cards right

basketman researches computers

basketman recycles cooperation

basketman draws computers

basketman draws cooperation

basketman draws reformation

action #2 : basketman activates telegraph

basketman dominates the history domain !

basketman dominates the wealth domain !

basketman splays his blue cards up

basketman splays his yellow cards right

basketman researches specialization

basketman recycles suburbia

basketman draws specialization

basketman draws suburbia

basketman draws barometer

action #1 : basketman activates telegraph

action #2 : ricou puts philosophy into play

action #1 : ricou dominates age 1 !

basketman puts telegraph into play

basketman draws telegraph

action #2 : basketman activates kaleidoscope

basketman splays his green cards right

basketman puts jeans into play

basketman draws jeans

action #1 : basketman activates kaleidoscope

ricou archives carrier pigeons

action #2 : ricou activates code of laws

ricou dominates the culture domain !

ricou splays his red cards right

action #1 : ricou activates metric system

action #2 : basketman puts kaleidoscope into play

basketman draws coal (cooperative bonus)

basketman draws kaleidoscope

basketman draws medicine

basketman recycles piano

basketman recycles statistics

basketman recycles road building

basketman recycles fermenting

ricou draws carrier pigeons

ricou recycles mapmaking

ricou recycles scissors

basketman draws fermenting

basketman draws road building

ricou draws mapmaking

ricou draws philosophy

action #1 : basketman activates lever

ricou splays his yellow cards right

action #2 : ricou activates metric system

ricou splays his blue cards right

action #1 : ricou activates metric system

action #2 : basketman draws piano

action #1 : basketman draws statistics

ricou splays his purple cards right

action #2 : ricou activates metric system

ricou splays his green cards right

action #1 : ricou activates metric system

basketman recycles canal building

basketman draws canal building

basketman recycles calendar

action #2 : basketman activates tuning fork

action #1 : basketman puts tuning fork into play

ricou puts metric system into play

ricou draws metric system

ricou recycles octant

action #2 : ricou activates mathematics

action #1 : ricou puts mathematics into play

basketman draws tuning fork

basketman archives kobukson

basketman draws kobukson

basketman archives pencil

action #2 : basketman activates watermill

action #1 : basketman draws pencil

basketman draws calendar

basketman transfers octant from his hand to ricou's hand

basketman transfers oars from his hand to ricou's hand

action #2 : ricou activates construction

action #1 : ricou puts construction into play

basketman draws octant

basketman archives thermometer

basketman draws thermometer

basketman archives clock

action #2 : basketman activates watermill

action #1 : basketman draws clock

ricou draws mathematics

action #2 : ricou activates metalworking

ricou draws scissors (cooperative bonus)

ricou splays his green cards left

ricou archives sailing

basketman splays his yellow cards left

basketman archives agriculture

action #1 : ricou activates code of laws

action #2 : basketman puts shuriken into play

basketman draws shuriken

basketman archives globe

basketman draws globe

basketman archives spyglass

basketman draws spyglass

basketman archives almanac

basketman draws almanac

basketman archives charitable trust

basketman draws charitable trust

basketman archives magnifying glass

basketman draws magnifying glass

basketman archives novel

basketman draws novel

basketman archives crossbow

action #1 : basketman activates watermill

ricou splays his red cards left

ricou archives candles

action #2 : ricou activates code of laws

ricou draws construction

ricou puts code of laws into play

ricou draws code of laws

action #1 : ricou activates mysticism

action #2 : basketman draws crossbow

action #1 : basketman puts lever into play

ricou dominates the technology domain !

ricou puts tools into play

ricou puts domestication into play

ricou dominates the supremacy domain !

ricou puts metalworking into play

ricou puts mysticism into play

ricou puts city-states into play

action #2 : ricou activates masonry

action #1 : ricou puts masonry into play

basketman draws lever

basketman archives horseshoe

action #2 : basketman activates watermill

action #1 : basketman draws horseshoe

ricou draws city-states

ricou draws mysticism

action #2 : ricou activates wheel

ricou draws masonry

ricou draws metalworking

action #1 : ricou activates wheel

action #2 : basketman puts blown glass into play

basketman draws blown glass

basketman archives toothbrush

action #1 : basketman activates watermill

ricou draws tools

ricou draws domestication

action #2 : ricou activates wheel

ricou draws pottery (cooperative bonus)

ricou puts wheel into play

ricou draws wheel

ricou draws candles

basketman draws oars

action #1 : ricou activates dice

action #2 : basketman draws toothbrush

basketman recycles linguistics

basketman puts linguistics into play

basketman draws linguistics

basketman puts pagoda into play

basketman draws pagoda

basketman puts watermill into play

basketman draws watermill

basketman recycles code of laws

basketman recycles city-states

basketman recycles chopsticks

action #1 : basketman activates ice skates

action #2 : ricou puts comb into play

ricou draws writing (cooperative bonus)

ricou draws comb

basketman draws code of laws

action #1 : ricou activates dice

action #2 : basketman draws agriculture

action #1 : basketman draws chopsticks

ricou researches sunglasses

ricou draws sunglasses

action #2 : ricou activates bracelet

action #1 : ricou puts bracelet into play

action #2 : basketman puts ice skates into play

action #1 : basketman draws ice skates

ricou puts clothing into play

ricou draws clothing

ricou draws bracelet

action #2 : ricou activates dice

action #1 : ricou puts bell into play

action #2 : basketman puts flute into play

action #1 : basketman draws flute

ricou draws bell

action #2 : ricou activates dice

action #1 : ricou puts plumbing into play

action #2 : basketman puts perfume into play

action #1 : basketman draws perfume

ricou puts currency into play

ricou draws currency

ricou draws plumbing

action #2 : ricou activates dice

basketman puts soap into play

ricou puts dice into play

basketman 2 12 11 8 5 3
ricou 12 1 8 4 4 4
basketman

CARDS IN HAND

x 2
x 1
x 2
x 1
x 2
x 2

INFLUENCE = 45

x 1
x 2
x 2

PROJECTS

x 2
x 2
x 3

Rappel : Le cadre sous le tableau des ressources contient les boutons pour les actions spéciales (ex : cartes construction de canaux, évolution) ainsi qu'un bouton passer pour les actions optionnelles ("vous pouvez...")

ricou

CARDS IN HAND

x 2
x 1
x 1

INFLUENCE = 20

x 1
x 2
x 1

PROJECTS

x 1
x 1