Innovation #2226

timlinnemann 4 - 0 BEXY laisser déplié
DOMINATIONS :

active player : BEXY
active card : physics - dogma #1

HISTORY

BEXY recycles a 5

BEXY recycles a 4

BEXY recycles a 4

BEXY recycles a 3

BEXY recycles a 3

BEXY recycles a 6

BEXY draws classification

BEXY draws vaccination

BEXY draws metric system

timlinnemann draws atomic theory

timlinnemann draws machine tools

timlinnemann draws canning

action #1 : BEXY activates physics

action #2 : timlinnemann dominates age 3 !

timlinnemann scores a 5

timlinnemann draws a 5

timlinnemann splays his green cards right

action #1 : timlinnemann activates invention

BEXY draws a 5 (cooperative bonus)

BEXY puts physics into play

BEXY draws a 5

timlinnemann puts societies into play

timlinnemann draws a 5

action #2 : BEXY activates experimentation

action #1 : BEXY puts experimentation into play

action #2 : timlinnemann dominates age 2 !

timlinnemann dominates the culture domain !

timlinnemann scores a 4

timlinnemann draws a 4

timlinnemann splays his red cards right

action #1 : timlinnemann activates invention

BEXY archives a 4

BEXY draws perspective

action #2 : BEXY activates colonialism

action #1 : BEXY puts colonialism into play

timlinnemann splays his purple cards right

timlinnemann archives a 3

action #2 : timlinnemann activates reformation

action #1 : timlinnemann puts reformation into play

BEXY draws a 4

BEXY draws a 4

BEXY draws a 4

action #2 : BEXY activates fermenting

BEXY draws a 4

BEXY draws a 3

BEXY draws a 3

action #1 : BEXY activates fermenting

action #2 : timlinnemann dominates age 1 !

timlinnemann scores a 4

timlinnemann splays his green cards left

action #1 : timlinnemann activates philosophy

BEXY splays his green cards left

BEXY archives a 3

action #2 : BEXY activates code of laws

action #1 : BEXY draws a 3

action #2 : timlinnemann puts invention into play

timlinnemann draws a 4

timlinnemann draws a 4

timlinnemann draws a 4

action #1 : timlinnemann activates paper

BEXY splays his red cards left

BEXY archives a 2

action #2 : BEXY activates code of laws

action #1 : BEXY puts code of laws into play

action #2 : timlinnemann puts paper into play

timlinnemann draws a 3

timlinnemann draws a 3

action #1 : timlinnemann activates calendar

action #2 : BEXY puts metalworking into play

BEXY archives a 3

BEXY draws a 3

action #1 : BEXY activates monotheism

timlinnemann splays his red cards left

action #2 : timlinnemann activates philosophy

timlinnemann puts engineering into play

timlinnemann draws a 3

action #1 : timlinnemann activates optics

action #2 : BEXY puts monotheism into play

BEXY splays his purple cards left

timlinnemann transfers monotheism from his hand to BEXY's hand

action #1 : BEXY activates feudalism

action #2 : timlinnemann puts optics into play

action #1 : timlinnemann draws a 3

action #2 : BEXY puts feudalism into play

BEXY draws a 3

action #1 : BEXY activates oars

action #2 : timlinnemann puts construction into play

action #1 : timlinnemann draws a 2

action #2 : BEXY puts clothing into play

BEXY draws a 2

BEXY puts fermenting into play

BEXY draws fermenting

action #1 : BEXY activates mysticism

action #2 : timlinnemann draws a 2

timlinnemann scores a 2

timlinnemann splays his yellow cards left

action #1 : timlinnemann activates philosophy

BEXY draws a 1

BEXY puts sailing into play

BEXY draws sailing

action #2 : BEXY activates mysticism

action #1 : BEXY puts tools into play

action #2 : timlinnemann draws a 2

timlinnemann splays his blue cards left

action #1 : timlinnemann activates philosophy

BEXY draws a 1

BEXY draws a 1

action #2 : BEXY activates wheel

action #1 : BEXY puts masonry into play

action #2 : timlinnemann puts agriculture into play

action #1 : timlinnemann puts calendar into play

BEXY draws a 1

BEXY draws a 1

action #2 : BEXY activates wheel

action #1 : BEXY puts wheel into play

timlinnemann draws a 2

action #2 : timlinnemann activates writing

action #1 : timlinnemann puts philosophy into play

BEXY draws a 1

action #2 : BEXY activates oars

action #1 : BEXY puts mysticism into play

action #2 : timlinnemann puts archery into play

action #1 : timlinnemann puts domestication into play

action #2 : BEXY draws a 1

timlinnemann draws a 1

timlinnemann transfers currency from his hand to BEXY's influence

action #1 : BEXY activates oars

timlinnemann draws a 2

action #2 : timlinnemann activates writing

timlinnemann draws a 2

action #1 : timlinnemann activates writing

timlinnemann draws a 1

timlinnemann transfers mathematics from his hand to BEXY's influence

action #2 : BEXY activates oars

action #1 : BEXY puts oars into play

timlinnemann draws a 2

action #2 : timlinnemann activates writing

BEXY puts pottery into play

timlinnemann puts writing into play

timlinnemann 6 7 5 8 1 0
BEXY 8 7 3 3 3 0
timlinnemann

CARDS IN HAND

x 3

INFLUENCE = 15

x 1
x 2
x 1

Rappel : Le cadre sous le tableau des ressources contient les boutons pour les actions spéciales (ex : cartes construction de canaux, évolution) ainsi qu'un bouton passer pour les actions optionnelles ("vous pouvez...")

BEXY

CARDS IN HAND

x 2

INFLUENCE = 4

x 2