CARDS IN HAND
x 2 | |
x 1 |
INFLUENCE = 1
x 1 |
waiting for action #1 of rashyn
HISTORY
Renopse draws a 3
Renopse puts machinery into play
Renopse draws machinery
action #2 : Renopse activates mysticism
Renopse dominates the technology domain !
Renopse puts mysticism into play
Renopse puts city-states into play
Renopse puts domestication into play
Renopse puts oars into play
action #1 : Renopse activates masonry
action #2 : rashyn puts feudalism into play
rashyn draws a 3 (cooperative bonus)
rashyn draws a 2
rashyn draws a 2
Renopse draws a 2
Renopse draws a 2
action #1 : rashyn activates fermenting
action #2 : Renopse puts masonry into play
action #1 : Renopse draws a 1
rashyn transfers clothing from Renopse's Zone to his Zone
rashyn transfers metalworking from his Zone to Renopse's Zone
rashyn puts fermenting into play
rashyn puts metalworking into play
action #2 : rashyn activates road building
rashyn scores a 1
rashyn draws a 1
Renopse transfers wheel from his influence to rashyn's influence
action #1 : rashyn activates mapmaking
action #2 : Renopse draws a 1
action #1 : Renopse draws a 1
action #2 : rashyn puts mapmaking into play
rashyn draws a 2
action #1 : rashyn activates writing
Renopse scores a 1
Renopse draws a 1
Renopse scores a 1
Renopse draws a 1
Renopse puts pottery into play
action #2 : Renopse activates clothing
action #1 : Renopse puts clothing into play
action #2 : rashyn puts canal building into play
rashyn draws a 2
action #1 : rashyn activates writing
action #2 : Renopse draws a 1
action #1 : Renopse draws a 1
action #2 : rashyn puts road building into play
rashyn draws a 2
action #1 : rashyn activates writing
action #2 : Renopse draws a 1
action #1 : Renopse puts agriculture into play
rashyn draws a 2
action #2 : rashyn activates writing
rashyn draws a 2
action #1 : rashyn activates writing
action #2 : Renopse draws a 1
rashyn puts writing into play
Renopse puts code of laws into play
Renopse | 6 | 5 | 1 | 0 | 0 | 0 |
rashyn | 6 | 5 | 2 | 2 | 0 | 0 |
CARDS IN HAND
x 2 | |
x 1 |
INFLUENCE = 1
x 1 |
Rappel : Le cadre sous le tableau des ressources contient les boutons pour les actions spéciales (ex : cartes construction de canaux, évolution) ainsi qu'un bouton passer pour les actions optionnelles ("vous pouvez...")
CARDS IN HAND
x 3 |
INFLUENCE = 2
x 2 |