CARDS IN HAND
| x 1 |
INFLUENCE = 24
| x 2 | |
| x 1 | |
| x 1 | |
| x 1 | |
| x 1 |
Game is finished
HISTORY
ricou wins dominating 6 ages / domains !
ricou dominates the military domain !
action #1 : ricou puts machine tools into play
basketman recycles fermenting
basketman scores empiricism
basketman draws empiricism
action #2 : basketman activates evolution
basketman draws explosives (cooperative bonus)
basketman puts evolution into play
basketman draws evolution
ricou puts bicycle into play
ricou draws bicycle
basketman splays his blue cards right
ricou splays his blue cards right
action #1 : basketman activates atomic theory
ricou splays his yellow cards up
ricou draws refrigeration
ricou draws encyclopedia
ricou draws machine tools
action #2 : ricou activates railroad
ricou puts railroad into play
ricou draws railroad
basketman puts atomic theory into play
basketman draws atomic theory
basketman recycles wheel
basketman recycles archery
action #1 : ricou activates vaccination
basketman scores pirate code
ricou transfers fermenting from his influence to basketman's influence
ricou transfers monotheism from his influence to basketman's influence
action #2 : basketman activates pirate code
basketman scores compass
ricou transfers wheel from his influence to basketman's influence
ricou transfers archery from his influence to basketman's influence
action #1 : basketman activates pirate code
ricou puts classification into play
ricou draws classification
action #2 : ricou activates experimentation
ricou puts democracy into play
ricou draws democracy
action #1 : ricou activates experimentation
basketman splays his yellow cards right
basketman scores philosophy
basketman scores navigation
basketman archives emancipation
basketman draws emancipation
action #2 : basketman activates canning
action #1 : basketman puts canning into play
ricou puts vaccination into play
ricou draws vaccination
action #2 : ricou activates experimentation
ricou puts metric system into play
ricou draws metric system
action #1 : ricou activates experimentation
basketman draws canning (cooperative bonus)
basketman recycles code of laws
basketman recycles construction
basketman recycles feudalism
basketman recycles encyclopedia
basketman recycles machine tools
basketman recycles atomic theory
basketman draws atomic theory
basketman draws encyclopedia
basketman draws machine tools
ricou recycles classification
ricou recycles democracy
ricou recycles emancipation
ricou draws emancipation
ricou draws classification
ricou draws democracy
action #2 : basketman activates physics
action #1 : basketman puts physics into play
action #2 : ricou dominates age 5 !
basketman transfers fermenting from his Zone to ricou's influence
action #1 : ricou activates engineering
action #2 : basketman puts pirate code into play
action #1 : basketman draws pirate code
action #2 : ricou dominates age 4 !
ricou scores anatomy
ricou draws anatomy
ricou recycles anatomy
action #1 : ricou activates currency
action #2 : basketman draws physics
basketman archives measurement
basketman draws measurement
action #1 : basketman activates colonialism
ricou puts societies into play
ricou draws societies
action #2 : ricou activates experimentation
ricou splays his yellow cards right
basketman transfers construction from his influence to his hand
action #1 : ricou activates statistics
basketman archives chemistry
basketman draws chemistry
basketman archives astronomy
basketman draws astronomy
basketman archives banking
basketman draws banking
action #2 : basketman activates colonialism
basketman archives coal
basketman draws coal
action #1 : basketman activates colonialism
ricou puts statistics into play
ricou draws statistics
action #2 : ricou activates experimentation
action #1 : ricou puts perspective into play
basketman archives invention
basketman draws invention
basketman archives gunpowder
basketman draws gunpowder
basketman archives enterprise
basketman draws enterprise
action #2 : basketman activates colonialism
basketman archives reformation
basketman draws reformation
action #1 : basketman activates colonialism
action #2 : ricou puts experimentation into play
action #1 : ricou draws experimentation
action #2 : basketman puts navigation into play
action #1 : basketman puts colonialism into play
action #2 : ricou draws perspective
action #1 : ricou draws anatomy
action #2 : basketman draws colonialism
action #1 : basketman draws navigation
ricou puts translation into play
ricou draws translation
ricou recycles sailing
ricou recycles pottery
ricou recycles clothing
action #2 : ricou activates tools
action #1 : ricou dominates age 3 !
action #2 : basketman puts optics into play
action #1 : basketman draws optics
ricou scores medicine
ricou draws medicine
ricou scores education
ricou draws education
ricou recycles agriculture
ricou recycles translation
action #2 : ricou activates currency
basketman draws code of laws
basketman transfers engineering from his Zone to ricou's Zone
action #1 : ricou activates city-states
action #2 : basketman draws feudalism
action #1 : basketman puts compass into play
ricou splays his red cards left
basketman transfers sailing from his hand to ricou's hand
basketman transfers translation from his hand to ricou's hand
basketman transfers clothing from his hand to ricou's hand
basketman transfers pottery from his hand to ricou's hand
basketman transfers agriculture from his hand to ricou's hand
basketman transfers compass from ricou's hand to his hand
action #2 : ricou activates machinery
basketman draws clothing
basketman transfers machinery from his Zone to ricou's Zone
action #1 : ricou activates city-states
action #2 : basketman puts engineering into play
action #1 : basketman draws engineering
basketman draws sailing
basketman transfers oars from his Zone to ricou's Zone
action #2 : ricou activates city-states
basketman draws pottery
basketman transfers tools from his Zone to ricou's Zone
action #1 : ricou activates city-states
action #2 : basketman draws translation
basketman puts machinery into play
basketman draws machinery
basketman recycles code of laws
basketman recycles clothing
basketman recycles sailing
action #1 : basketman activates tools
action #2 : ricou draws compass
action #1 : ricou dominates age 2 !
basketman scores construction
basketman splays his yellow cards left
action #2 : basketman activates philosophy
action #1 : basketman puts philosophy into play
ricou scores paper
ricou draws paper
ricou scores calendar
ricou draws calendar
ricou recycles pottery
ricou recycles calendar
action #2 : ricou activates currency
action #1 : ricou dominates age 1 !
action #2 : basketman draws construction
basketman dominates the technology domain !
basketman puts fermenting into play
basketman puts domestication into play
basketman puts oars into play
basketman puts tools into play
action #1 : basketman activates masonry
action #2 : ricou puts canal building into play
action #1 : ricou puts currency into play
action #2 : basketman draws fermenting
action #1 : basketman draws philosophy
ricou draws canal building
action #2 : ricou activates metalworking
ricou draws currency
ricou scores mapmaking
ricou draws mapmaking
ricou scores road building
ricou draws road building
ricou scores monotheism
ricou draws monotheism
action #1 : ricou activates metalworking
action #2 : basketman draws oars
action #1 : basketman draws tools
ricou draws calendar
action #2 : ricou activates writing
action #1 : ricou puts writing into play
action #2 : basketman draws agriculture
action #1 : basketman draws clothing
action #2 : ricou puts city-states into play
ricou draws city-states (cooperative bonus)
ricou draws writing
ricou scores wheel
ricou draws wheel
ricou scores archery
ricou draws archery
basketman draws code of laws
action #1 : ricou activates metalworking
action #2 : basketman draws domestication
basketman puts masonry into play
ricou puts metalworking into play
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| basketman | 2 | 4 | 1 | 10 | 7 | 0 |
| ricou | 4 | 6 | 5 | 8 | 5 | 3 |
CARDS IN HAND
| x 1 |
INFLUENCE = 24
| x 2 | |
| x 1 | |
| x 1 | |
| x 1 | |
| x 1 |
Rappel : Le cadre sous le tableau des ressources contient les boutons pour les actions spéciales (ex : cartes construction de canaux, évolution) ainsi qu'un bouton passer pour les actions optionnelles ("vous pouvez...")
CARDS IN HAND
| x 1 | |
| x 1 |
INFLUENCE = 19
| x 3 | |
| x 3 | |
| x 1 |