Innovation #9300

basketman 2 - 5 ricou laisser déplié
DOMINATIONS :

waiting for action #1 of basketman

HISTORY

ricou dominates the diplomacy domain !

action #2 : ricou activates translation

action #1 : ricou puts medicine into play

basketman puts steamboat into play

action #2 : basketman puts machine gun into play

basketman draws a 7

basketman splays his yellow cards right

basketman activates slide rule

basketman puts slide rule into play

action #1 : basketman puts barometer into play

ricou scores a 2

ricou draws a 2

basketman transfers katana from his Zone to ricou's influence

ricou activates gunpowder

ricou puts gunpowder into play

action #2 : ricou puts shuriken into play

action #1 : ricou draws a 4

basketman draws a 4

basketman draws a 3

action #2 : basketman activates piano

action #1 : basketman dominates age 4 !

action #2 : ricou draws a 3

ricou transfers umbrella from his influence to basketman's influence

ricou puts engineering into play

ricou draws a 3

action #1 : ricou activates optics

basketman draws a 3

basketman draws a 3

basketman splays his green cards left

action #2 : basketman activates piano

basketman puts piano into play

action #1 : basketman puts seed drill into play

ricou scores a 4

ricou draws a 4

ricou puts translation into play

ricou draws a 3

action #2 : ricou activates optics

action #1 : ricou puts linguistics into play

basketman draws a 5

action #2 : basketman activates pencil

basketman recycles a 6

basketman recycles a 6

basketman researches a 6

basketman draws a 6

basketman draws a 6

basketman draws a 6

basketman recycles a 5

basketman recycles a 4

basketman recycles a 3

basketman draws a 5

action #1 : basketman activates pencil

action #2 : ricou dominates age 3 !

action #1 : ricou puts optics into play

basketman draws a 4 (cooperative bonus)

basketman researches a 5

basketman draws a 5

basketman scores a 4

basketman researches a 4

basketman draws a 4

ricou researches a 4

ricou draws a 4

action #2 : basketman activates almanac

basketman activates katana

basketman puts katana into play

action #1 : basketman puts pencil into play

ricou draws a 2 (cooperative bonus)

ricou draws a 3

ricou recycles a 2

ricou recycles a 2

basketman draws a 4

basketman draws a 3

basketman recycles a 2

basketman recycles a 2

basketman recycles a 3

basketman recycles a 3

ricou draws a 2

ricou draws a 2

basketman draws a 2

basketman draws a 2

action #2 : ricou activates lever

action #1 : ricou puts chaturanga into play

basketman draws a 3 (cooperative bonus)

basketman researches a 4

basketman draws a 4

basketman scores a 3

basketman researches a 4

basketman draws a 4

ricou researches a 4

ricou draws a 4

action #2 : basketman activates almanac

basketman draws a 3 (cooperative bonus)

basketman researches a 5

basketman draws a 5

basketman scores a 4

basketman researches a 4

basketman draws a 4

ricou researches a 4

ricou draws a 4

basketman activates almanac

basketman puts almanac into play

action #1 : basketman puts novel into play

ricou splays his yellow cards left

ricou archives a 2

ricou scores a 3

action #2 : ricou activates code of laws

ricou draws a 2 (cooperative bonus)

ricou draws a 3

ricou recycles a 2

ricou recycles a 2

basketman draws a 3

basketman recycles a 2

basketman recycles a 2

ricou draws a 2

ricou draws a 2

basketman draws a 2

basketman draws a 2

action #1 : ricou activates lever

action #2 : basketman draws a 3

basketman archives a 1

basketman puts sunglasses into play

basketman draws sunglasses

action #1 : basketman activates pagoda

action #2 : ricou dominates age 2 !

action #1 : ricou puts lever into play

basketman archives a 2

basketman puts liquid fire into play

basketman draws liquid fire

action #2 : basketman activates pagoda

action #1 : basketman puts pagoda into play

ricou draws lever

action #2 : ricou activates dice

ricou splays his green cards left

ricou archives a 2

ricou scores a 1

action #1 : ricou activates code of laws

basketman draws a 2 (cooperative bonus)

basketman draws calendar

basketman draws pagoda

ricou draws fermenting

ricou draws scissors

basketman splays his purple cards left

action #2 : basketman activates flute

action #1 : basketman puts comb into play

ricou scores a 2

ricou draws a 2

ricou scores a 2

ricou draws a 2

ricou scores a 2

ricou draws a 2

action #2 : ricou activates clothing

ricou splays his purple cards left

ricou archives a 1

action #1 : ricou activates code of laws

basketman draws a 1 (cooperative bonus)

basketman draws comb

ricou draws bell

basketman splays his red cards left

action #2 : basketman activates flute

action #1 : basketman puts flute into play

ricou dominates the technology domain !

ricou scores a 1

ricou draws a 1

ricou scores a 1

ricou draws a 1

ricou scores a 1

ricou draws a 1

action #2 : ricou activates clothing

ricou scores a 1

ricou draws a 1

ricou scores a 1

ricou draws a 1

ricou scores a 1

ricou draws a 1

ricou puts chopsticks into play

action #1 : ricou activates clothing

action #2 : basketman draws a 1

basketman dominates the research domain !

basketman researches a 3

basketman draws a 3

action #1 : basketman activates bracelet

ricou draws chopsticks

action #2 : ricou activates dice

action #1 : ricou draws a 1

basketman researches a 3

basketman draws a 3

action #2 : basketman activates bracelet

basketman researches a 3

basketman draws a 3

action #1 : basketman activates bracelet

ricou splays his blue cards left

ricou archives a 1

action #2 : ricou activates code of laws

action #1 : ricou draws a 1

basketman researches a 3

basketman draws a 3

action #2 : basketman activates bracelet

basketman researches a 3

basketman draws a 3

action #1 : basketman activates bracelet

ricou scores a 1

ricou draws a 1

ricou scores a 1

ricou draws a 1

action #2 : ricou activates clothing

ricou scores a 1

ricou draws a 1

ricou scores a 1

ricou draws a 1

ricou puts code of laws into play

action #1 : ricou activates clothing

basketman researches a 3

basketman draws a 3

basketman archives a 1

action #2 : basketman activates bracelet

action #1 : basketman draws a 1

action #2 : ricou dominates age 1 !

action #1 : ricou draws a 1

basketman researches a 3

basketman draws a 3

action #2 : basketman activates bracelet

action #1 : basketman puts doll into play

ricou scores a 1

ricou draws a 1

ricou scores a 1

ricou draws a 1

action #2 : ricou activates clothing

ricou scores a 1

ricou draws a 1

ricou scores a 1

ricou draws a 1

ricou puts dice into play

action #1 : ricou activates clothing

action #2 : basketman draws a 1

basketman puts bracelet into play

ricou puts clothing into play

basketman 5 2 2 6 2 0
ricou 2 5 10 1 2 0
basketman

CARDS IN HAND

x 1
x 1
x 4

INFLUENCE = 20

x 1
x 1
x 2

PROJECTS

x 4
x 1
x 1

Rappel : Le cadre sous le tableau des ressources contient les boutons pour les actions spéciales (ex : cartes construction de canaux, évolution) ainsi qu'un bouton passer pour les actions optionnelles ("vous pouvez...")

ricou

CARDS IN HAND

INFLUENCE = 35

x 9
x 5
x 4
x 1
x 1
x 1

PROJECTS

x 2