Innovation #9079 SMB

Nikto 5 - 7 TomateMoisie laisser déplié
DOMINATIONS :

Game is finished

HISTORY

TomateMoisie wins dominating 7 ages / domains !

action #1 : TomateMoisie dominates age 6 !

Nikto dominates the supremacy domain !

action #2 : Nikto puts specialization into play

Nikto draws specialization (cooperative bonus)

Nikto splays his yellow cards up

TomateMoisie splays his blue cards up

Nikto rearranges his red stack

TomateMoisie rearranges his green stack

action #1 : Nikto activates publications

TomateMoisie dominates the culture domain !

TomateMoisie splays his green cards up

TomateMoisie scores email

TomateMoisie draws email

TomateMoisie transfers quantum theory from his Zone to his hand

TomateMoisie researches helicopter

TomateMoisie draws helicopter

TomateMoisie activates credit card

TomateMoisie activates for himself only credit card

TomateMoisie puts credit card into play

TomateMoisie dominates the military domain !

TomateMoisie splays his purple cards up

TomateMoisie draws genetics

TomateMoisie draws credit card

TomateMoisie draws mobility

action #2 : TomateMoisie activates satellites

action #1 : TomateMoisie puts satellites into play

Nikto dominates the tradition domain !

Nikto splays his red cards up

action #2 : Nikto activates flight

action #1 : Nikto puts flight into play

TomateMoisie draws satellites

TomateMoisie activates empiricism

TomateMoisie puts empiricism into play

action #2 : TomateMoisie puts quantum theory into play

action #1 : TomateMoisie draws quantum theory

TomateMoisie recycles chintz

Nikto puts skyscrapers into play

Nikto draws skyscrapers

action #2 : Nikto activates anatomy

Nikto draws flight

Nikto draws banking

Nikto draws measurement

Nikto draws astronomy

Nikto draws statistics

Nikto draws steam engine

Nikto draws physics

Nikto draws chemistry

Nikto draws coal

Nikto draws perspective

Nikto puts anatomy into play

Nikto draws anatomy

action #1 : Nikto activates fermenting

TomateMoisie archives corporations

TomateMoisie draws corporations

TomateMoisie archives antibiotics

TomateMoisie draws antibiotics

TomateMoisie archives mass media

TomateMoisie draws mass media

TomateMoisie archives rocketry

TomateMoisie draws rocketry

TomateMoisie archives lighting

TomateMoisie draws lighting

TomateMoisie scores vaccination

action #2 : TomateMoisie activates industrialization

TomateMoisie archives bicycle

TomateMoisie draws bicycle

TomateMoisie archives vaccination

TomateMoisie draws vaccination

TomateMoisie archives classification

TomateMoisie draws classification

TomateMoisie archives machine tools

TomateMoisie draws machine tools

TomateMoisie scores encyclopedia

action #1 : TomateMoisie activates industrialization

action #2 : Nikto dominates age 5 !

Nikto draws explosives (cooperative bonus)

Nikto splays his blue cards up

TomateMoisie splays his yellow cards up

Nikto rearranges his red stack

action #1 : Nikto activates publications

TomateMoisie puts electricity into play

TomateMoisie draws electricity

action #2 : TomateMoisie activates atomic theory

TomateMoisie splays his red cards right

TomateMoisie archives encyclopedia

TomateMoisie draws encyclopedia

action #1 : TomateMoisie activates industrialization

TomateMoisie transfers spyglass from his influence to Nikto's influence

TomateMoisie transfers clock from his influence to Nikto's influence

action #2 : Nikto activates combustion

TomateMoisie transfers navigation from his influence to Nikto's influence

TomateMoisie transfers paper from his influence to Nikto's influence

action #1 : Nikto activates combustion

TomateMoisie puts refrigeration into play

TomateMoisie draws refrigeration

TomateMoisie activates atomic theory

TomateMoisie puts atomic theory into play

action #2 : TomateMoisie puts industrialization into play

action #1 : TomateMoisie draws industrialization

TomateMoisie transfers metalworking from his influence to Nikto's influence

TomateMoisie transfers wheel from his influence to Nikto's influence

action #2 : Nikto activates combustion

action #1 : Nikto puts combustion into play

TomateMoisie recycles indian clubs

TomateMoisie recycles vaccination

TomateMoisie researches atomic theory

TomateMoisie draws vaccination

TomateMoisie draws indian clubs

TomateMoisie draws atomic theory

TomateMoisie recycles banking

TomateMoisie recycles perspective

TomateMoisie recycles kobukson

TomateMoisie draws banking

TomateMoisie activates pencil

TomateMoisie puts pencil into play

action #2 : TomateMoisie puts democracy into play

action #1 : TomateMoisie draws democracy

Nikto draws combustion

Nikto draws sanitation

action #2 : Nikto activates saxophone

action #1 : Nikto puts publications into play

TomateMoisie splays his blue cards right

TomateMoisie scores navigation

TomateMoisie scores paper

TomateMoisie archives metric system

TomateMoisie draws metric system

TomateMoisie activates dentures

TomateMoisie puts dentures into play

action #2 : TomateMoisie puts canning into play

TomateMoisie draws canning

TomateMoisie recycles thermometer

action #1 : TomateMoisie activates education

Nikto draws evolution

Nikto draws publications

Nikto splays his purple cards up

action #2 : Nikto activates saxophone

Nikto puts saxophone into play

Nikto puts loom into play

Nikto puts road building into play

Nikto puts construction into play

Nikto puts philosophy into play

Nikto puts fermenting into play

Nikto puts watermill into play

Nikto puts currency into play

Nikto puts mapmaking into play

Nikto puts mathematics into play

Nikto puts calendar into play

action #1 : Nikto activates translation

TomateMoisie draws kobukson

TomateMoisie draws perspective

TomateMoisie splays his green cards left

action #2 : TomateMoisie activates paper

TomateMoisie puts pirate code into play

TomateMoisie draws pirate code

action #1 : TomateMoisie activates experimentation

Nikto splays his yellow cards right

Nikto archives clothing

Nikto archives pottery

Nikto archives agriculture

action #2 : Nikto activates reformation

action #1 : Nikto puts reformation into play

Nikto draws reformation

Nikto transfers education from his Zone to TomateMoisie's Zone

action #2 : TomateMoisie activates shuriken

Nikto draws gunpowder

Nikto transfers paper from his Zone to TomateMoisie's Zone

action #1 : TomateMoisie activates shuriken

Nikto transfers wheel from his influence to TomateMoisie's influence

TomateMoisie transfers loom from his influence to Nikto's influence

action #2 : Nikto activates medicine

Nikto transfers metalworking from his influence to TomateMoisie's influence

TomateMoisie transfers saxophone from his influence to Nikto's influence

action #1 : Nikto activates medicine

action #2 : TomateMoisie dominates age 4 !

TomateMoisie puts enterprise into play

action #1 : TomateMoisie puts experimentation into play

Nikto puts colonialism into play

Nikto draws colonialism

Nikto puts medicine into play

Nikto draws medicine

action #2 : Nikto activates deodorant

Nikto draws invention

Nikto draws slide rule

Nikto splays his green cards left

action #1 : Nikto activates paper

TomateMoisie draws experimentation (cooperative bonus)

TomateMoisie splays his purple cards right

Nikto splays his purple cards right

TomateMoisie activates shuriken

TomateMoisie puts shuriken into play

action #2 : TomateMoisie puts navigation into play

Nikto transfers navigation from his hand to TomateMoisie's hand

Nikto transfers clothing from TomateMoisie's hand to his hand

Nikto transfers pottery from TomateMoisie's hand to his hand

Nikto transfers agriculture from TomateMoisie's hand to his hand

action #1 : TomateMoisie activates machinery

Nikto draws navigation

Nikto splays his blue cards left

action #2 : Nikto activates paper

Nikto puts paper into play

Nikto draws paper

Nikto puts education into play

Nikto draws education

action #1 : Nikto activates deodorant

action #2 : TomateMoisie puts magnifying glass into play

TomateMoisie splays his red cards left

Nikto transfers clothing from his hand to TomateMoisie's hand

Nikto transfers pottery from his hand to TomateMoisie's hand

Nikto transfers magnifying glass from his hand to TomateMoisie's hand

Nikto transfers agriculture from his hand to TomateMoisie's hand

action #1 : TomateMoisie activates machinery

Nikto puts translation into play

Nikto draws translation

Nikto puts alchemy into play

Nikto draws alchemy

action #2 : Nikto activates deodorant

Nikto draws magnifying glass (cooperative bonus)

Nikto puts deodorant into play

Nikto draws deodorant

TomateMoisie puts monotheism into play

TomateMoisie draws monotheism

action #1 : Nikto activates sailing

TomateMoisie transfers wheel from his influence to Nikto's influence

TomateMoisie puts machinery into play

TomateMoisie draws machinery

action #2 : TomateMoisie activates optics

action #1 : TomateMoisie puts optics into play

Nikto dominates the technology domain !

Nikto puts domestication into play

Nikto puts oars into play

Nikto puts mysticism into play

Nikto puts bell into play

action #2 : Nikto activates masonry

action #1 : Nikto puts masonry into play

TomateMoisie researches dentures

TomateMoisie draws dentures

TomateMoisie scores thermometer

TomateMoisie dominates the research domain !

TomateMoisie researches pencil

TomateMoisie draws pencil

action #2 : TomateMoisie activates almanac

TomateMoisie researches thermometer

TomateMoisie draws thermometer

TomateMoisie scores chintz

TomateMoisie researches shuriken

TomateMoisie draws shuriken

action #1 : TomateMoisie activates almanac

Nikto draws oars

Nikto scores mapmaking

Nikto draws mapmaking

action #2 : Nikto activates noodles

Nikto draws agriculture

Nikto scores construction

Nikto draws construction

action #1 : Nikto activates noodles

TomateMoisie draws optics (cooperative bonus)

TomateMoisie scores wheel

Nikto scores metalworking

action #2 : TomateMoisie activates plumbing

action #1 : TomateMoisie puts plumbing into play

Nikto draws clothing

Nikto scores currency

Nikto draws currency

action #2 : Nikto activates noodles

action #1 : Nikto puts engineering into play

TomateMoisie researches empiricism

TomateMoisie draws empiricism

TomateMoisie scores saxophone

TomateMoisie researches enterprise

TomateMoisie draws enterprise

action #2 : TomateMoisie activates almanac

action #1 : TomateMoisie dominates age 3 !

Nikto draws masonry

Nikto scores road building

Nikto draws road building

action #2 : Nikto activates noodles

Nikto draws pottery

Nikto scores philosophy

Nikto draws philosophy

action #1 : Nikto activates noodles

action #2 : TomateMoisie puts compass into play

action #1 : TomateMoisie draws compass

TomateMoisie transfers engineering from his hand to Nikto's hand

TomateMoisie draws plumbing

action #2 : Nikto activates archery

action #1 : Nikto puts archery into play

TomateMoisie researches saxophone

TomateMoisie draws saxophone

TomateMoisie scores loom

TomateMoisie researches chintz

TomateMoisie draws chintz

action #2 : TomateMoisie activates almanac

action #1 : TomateMoisie dominates age 2 !

Nikto draws archery

Nikto scores mathematics

Nikto draws mathematics

action #2 : Nikto activates noodles

Nikto draws mysticism

Nikto scores fermenting

Nikto draws fermenting

action #1 : Nikto activates noodles

TomateMoisie researches loom

TomateMoisie draws loom

TomateMoisie scores clock

TomateMoisie researches clock

TomateMoisie draws clock

action #2 : TomateMoisie activates almanac

TomateMoisie researches tuning fork

TomateMoisie draws tuning fork

TomateMoisie scores spyglass

TomateMoisie researches spyglass

TomateMoisie draws spyglass

action #1 : TomateMoisie activates almanac

action #2 : Nikto puts sailing into play

action #1 : Nikto dominates age 1 !

TomateMoisie researches toilets

TomateMoisie draws toilets

action #2 : TomateMoisie activates almanac

action #1 : TomateMoisie draws engineering

Nikto draws sailing

Nikto scores calendar

Nikto draws calendar

action #2 : Nikto activates noodles

Nikto draws bell

Nikto scores watermill

Nikto draws watermill

action #1 : Nikto activates noodles

action #2 : TomateMoisie puts code of laws into play

TomateMoisie puts almanac into play

TomateMoisie draws almanac

TomateMoisie recycles oars

TomateMoisie recycles flute

TomateMoisie recycles agriculture

action #1 : TomateMoisie activates tools

action #2 : Nikto puts comb into play

action #1 : Nikto puts writing into play

action #2 : TomateMoisie puts tools into play

TomateMoisie draws oars (cooperative bonus)

TomateMoisie draws tools

TomateMoisie draws code of laws

Nikto draws domestication

Nikto draws comb

action #1 : TomateMoisie activates wheel

Nikto draws writing

action #2 : Nikto activates metalworking

action #1 : Nikto puts noodles into play

action #2 : TomateMoisie draws agriculture

Nikto puts metalworking into play

TomateMoisie puts wheel into play

Nikto 19 22 17 13 6 2
TomateMoisie 5 11 19 19 14 8
Nikto

CARDS IN HAND

x 3
x 1
x 8
x 3

INFLUENCE = 24

x 2
x 1
x 1
x 2

PROJECTS

Rappel : Le cadre sous le tableau des ressources contient les boutons pour les actions spéciales (ex : cartes construction de canaux, évolution) ainsi qu'un bouton passer pour les actions optionnelles ("vous pouvez...")

TomateMoisie

CARDS IN HAND

x 2
x 1

INFLUENCE = 34

x 2
x 1

PROJECTS

x 1
x 1
x 1